Until end of turn all damage to that target is increased by 50%įor the dual-class, you can pick Soldier as skills like Dash and Return Fire are pretty useful for Sniper. The Action Point cost of the next shot with a proficient weapon is reduced by 1, and the accuracy is increased by 25%.Īccuracy with a proficient weapon is increased by 50% while there are no spotted enemies within 10 tiles.ĭisabling a body part also removes that body part’s armor. Overwatch cost is reduced by 1 Action Point Proficiency with Sniper Rifles and Handguns.
Following are all the benefits from leveling up Sniper: Level Still, the lack of mobility and health isn’t a big issue at all as you mostly you will scout from behind and don’t have to move much. Obviously, no class is perfect and sniper is very slow and it also has low HP. You can just lay back relax and take out enemies in one shot from a distance. Sniper class has a lot of good weapons that have high accuracy and massive damage output.
Many players who are suited to a sniping style should pick this. Don’t focus on Speed at all because you have jetpack so it’s obvious you don’t need it. You as a Heavy should focus on Strength as the more the HP you have the better. Shoot with a proficient direct-fire projectile weapon, using all remaining ammo in the weapon’s magazine.įor the dual-class you can pick Soldier as it’s Dash will be very useful in rushing towards the enemies. Killing an enemy grants allies 1 additional Will Point. The Action Point cost of Grenades and other explosive weapons is reduced by 1 and their range is increased by 50% until the end of the turn. – Proficiency with Heavy Weapons, Mounted Weapons, and Jet Pack.īash and Melee attacks deal 50% more damage.Īll enemies within 10 tiles have their Action Points reduced to 2 for the next turn Leveling up Heavy takes much more than Assault but if Heavy is your style then it is worth it. You can use a grenade launcher to deal with enemies from a long-range because of your poor accuracy. Being mobile can allow you to be the supply gatherer on most occasions. Unless you get close you won’t be able to do much damage. However, it isn’t perfect and its flaw is that its accuracy is very low at medium range. The gun it carries does good damage at close range. Jetpack gives them high mobility and they can also take the high ground in almost every situation. Heavy might be the fastest in the group because of its jetpack. When you look at him you might get the vibe that he is slow but you are completely wrong. It is tough, has decent HP and carries a big gun with him. The Heavy is a starting class and is the tank in the group. You as an Assault should be focusing on Willpower as a class skill because it gives you the chance you use Dash as much as possible. Recover 2 Action Points for each enemy killed, until the end of the turnįor the dual-class, you can pick Sniper as it’ll give you access to many good perks and guns. Reloading and Inventory actions do not cost any Action PointsĮach ally recovers 1 Action Point. Shoot back at an enemy when it attacks, provided the soldier is using a direct-fire projectile weapon with proficiency, and the enemy is within half perception range Move to a target position within half of the normal movement range
Proficiency with Assault Rifles and Shotguns The following are all the benefits you get from leveling up the Assault class all the way up to Level 7: Level They are also good carriers for many items like medpacks etc.
#Phoenix point weapons free
VVA-2 Arms have 3 abilities: Remove mindfragger - Remove Mindfragger from an ally Technician repair - Restore 120 Hit Points to mechanical devices Technician heal - Restore 120 to the general Hit Points of an allied unit using 1 charge.Assault can acquire perks pretty easily by just roaming around and doing free actions. Technician class is available only for New Jericho and The Pure. Technicians are proficient with PDWs, robotic arms and turret deployment.